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US$50
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Duration: 2 Months
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Delivery mode: Online
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Group size: 6 - 10
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Instruction language:
English,
Urdu
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Certificate provided:
No
Complete 3D Character Modeling Course
This course is designed for anyone looking to master the art of 3D character creation, from modeling to optimization for games, using industry-standard software like Autodesk Maya, Photoshop, Substance Painter, and Arnold for rendering.
Course Breakdown:
Topology & Retopology for Games: Learn the fundamentals of creating efficient and clean topology in Autodesk Maya, with a focus on retopology techniques for game-ready models.
Hair, Props & Clothes Modeling: Create detailed hair, props, and clothing for your characters using advanced modeling techniques in Maya.
UV Unwrapping & Texturing: Master UV unwrapping and texturing workflows using Substance Painter and Photoshop, and explore various texture maps to add rich details to your characters.
Rigging (Manual & Advanced Skeleton Tool): Dive into manual rigging and use tools like Advanced Skeleton in Maya to rig your characters from basic to advanced setups.
Character Animation Basics: Learn the basics of character animation, focusing on key principles and workflows in Maya.
Rendering with Arnold: Bring your characters to life with realistic renders using Arnold within Maya.
Game Optimization: Finally, optimize your models and assets for games, ensuring they run smoothly without sacrificing visual quality.
This course covers all the essential tools and techniques needed to create high-quality 3D characters, perfect for game development and more.