Nikita Mahato All subject
No reviews yet

Gamification. Classroom gamification is an effective way to take a child's love for play and turn it into a love of learning. ...
Convergent and divergent thinking. ...
Project-based learning. ...
Experiential learning. ...
Peer teaching. ...
Inquiry-based learning. ...
Problem-based learning. ...
Reciprocal teaching.Adaptability. ...
Empathy. ...
Patience. ...
Engagement. ...
Active Listening. ...
Lifelong Learning. ...
Free of Bias. ...
Respectful Attitude.
More items...Blended learning. ...
Cooperative learning. ...
Culturally responsive teaching. ...
Differentiation. ...
Experiential learning. ...
Formative assessment. ...
Game-based learning.Step 1: Identify your learning objectives. ...
Step 2: Work with your grade level team. ...
Step 3: Design your learning activities & content. ...
Step 4: Determine how you will assess knowledge. ...
Step 5: Adapt & modify according to students' needs. ...
Step 6: Review & edit.

Subjects

  • Hindi Grade 1-Grade 8

  • Hindi CBSE Grade 1-Grade 8

  • All subjects English Medium Grade 1-Grade 5


Experience

No experience mentioned.

Education

  • B.com (Jul, 2022now) from Calcutta University, Acharya Jagadish Chandra Bose College, Kolkata

Fee details

    300500/hour (US$3.545.90/hour)

    If add extra subject extra charges includes but if you fixedly I may be low fee


Reviews

No reviews yet. Be the first one to review this tutor.