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Brandon riosArchitectural visualization
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Hi, I'm Brandon, a self-taught 3D artist specializing in architectural visualization (archviz). My expertise encompasses modeling, digital sculpting, UV unwrapping, texturing, lighting, rendering, and creating high- and low-poly models suitable for game engines. Additionally, I have experience producing cinematic films/animations using Unreal Engine.
My focus extends to transforming concepts into complete props or environments, emphasizing archviz to bring architectural ideas to life. As a self-taught professional, I relate to students embarking on their 3D art journey. I understand beginners' common hurdles and tailor my teaching to address these challenges.
My educational approach is customized to your learning style, with all instruction being project-based. This ensures you conclude the course with a comprehensive project, enhancing your portfolio and practical skills. I'll work alongside you throughout the course, sharing every step and decision-making process. If any aspect proves challenging, I'll provide dedicated support to help you master it before progressing.
My goal is to bridge the gap between your creative vision and its 3D art realization, particularly in the nuanced field of architectural visualization.
Subjects
ZBrush Beginner-Intermediate
3d Modeling Beginner-Intermediate
Blender (3D creation suite) Beginner-Expert
Substance Painter Beginner-Intermediate
Unreal Engine Beginner-Intermediate
Experience
No experience mentioned.
Education
N/a (Jan, 2019–now) from N/a
Fee details
US$30–50/hour
(US$30–50/hour)
The fee varies on complexity of the subject at hand and if i need to provide any material to the student in order to aid them in understanding any given topic.